auto assign passives

auto assign passives

i.e. let me plot my pasive tree pre-race

when i level the order of passive assignment has already been preped in maxroll

maybe put a hotkey i have to press, to continue passive assignment plan

that would be some smooth racin



also, in regards to campaign, i would tighten the items that can drop a 1 - 4 for a more game dev controlled experience, currently if you land some massive weapon, it's cake, and if you don't you can feel the difference, by a lot.

like i said, when players hit maps that should be the very beginning of the endgame experience, where they begin to gear out, (i'm not digging the i found my BIS unique in campaign where there is no risk, nor the no risk in campaign at all)

Then in maps scaling, scaling, scaling, elder, shaper, endgame, content jumping at you, then at level 90-95 something really cool should happen like, dungeons and meeting stones, or another form of endgame like delve, w/o the darkness / something much better.

My descent into madness mechanic was meant to be something like this where, at 95 players have an option to open another tab, in which they can go as deep as they want in 1 run, but once they can go no furthur, or dare not, they have to reset at difficulty 1, (it might need some play testing)

but either way, after a while in maps, something new needs to trigger, you can't just have em map for, forever.
Last edited by Worlds7778#2034 on May 23, 2026, 2:22:52 PM
Last bumped on May 23, 2026, 2:11:03 PM

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