Temple and scaling.

SSF

Temple scaling suuuuuucks. As the temple starts getting a decent size, for me was level 56ish, the ratio of difficulty/reward is absolute garbage.

Absolutely everything does SO much damage, it takes much longer to clear; and the rewards do not increase at all. Not at all.

I'm still getting lessers. I was getting exalts for just dropping a vault room forever ago. Now I'm killing this boss with 2-3 elites and mobs with him, all at a TON of increased effectiveness... I get an exalt.

You've gotta be kidding me.

AND FIX THE FUCKING CHECKPOINTS. They are absolutely fucking useless.

Bottomline, difficulty jacks to the moon, rewards are the same. It just feels terrible. Up until this point, I actually liked the temple.

The bigger it gets, the worse it gets. Too much time, too much walking, too many mobs make the rooms feel tiny- they group the doors, cover the ground in aoe.

I'm disintegrating the content I'm in, and the temple is... 8x as hard? Its way way way way way more difficult. The ratio of difficulty/reward was much much better around level 40. It was incredible early game.

It literally starts amazing, eye popping loot, and just steamrolls into trash. Its SO bad.
Last edited by kazajhodo#6457 on May 22, 2026, 9:33:05 PM
Last bumped on May 22, 2026, 9:32:02 PM

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