To many builds ends as "Explosion" variation - poor build identity/variety
|
Barely everything is about "Explosion screen"
red explosion, white explosion, chain explode ice... dead explosions chained into fire explosions.. blood explosions.. armour explosion... When i think about that - every build is the same with just various colours - ending with something "explosion" which hurts builds diversity/identity. For some it will be "different" but for many also - always ending as end-game min maxing explosions makes game very repetive. Ofc.. not all builds have "Explosions" - but most of them. Can we have more build variety than just chaining different colours of explosions? it will also makes better visual clarity of the game, build identification and diversity of stuff we can do. Last bumped on May 23, 2026, 12:50:47 AM
|
|
|
What color of explosions do you want this league?
But seriously, everything they're showcasing now is also just exactly that... Let's see... twisty thingies filling the screen build, pack of everything animals + a boss filling the screen build, clones of yourself filling the screen build, touch something and everything vaporizes in colorful explosions build... great... "Sigh"
|
|
" sounds pretty fun tbh |
|



















