[Suggestion] Zooming out Atlas turns it into simplified 2D map
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1) Allow zooming out MUCH further
2) After a certain threshold the 3D elements simplify to the point they become rasterised 2D sprites 3) With a bit of post processing you could turn the atlas into a comfy parchment paper kind of map whose focus is less on fine detail but more on providing navigation information and bulk information at scale. Video example: https://imgur.com/a/jeeGxLg Image example: Go from: ![]() to: ![]() and even further: ![]() (forgot to make the image smaller to simulate zooming out. All this is a bit ugly, only to convey an idea, that, well personally, I WANT TO ZOOM OUT 500% MORE. Just to be able to get my bearings where I am in the atlas. This becomes an issue only to die hard fans who really play the endgame a lot of course, and I am nowhere near to others in terms of endgame playtime - and even I would like to zoom out much more, and when zooming out I dont really care if i can count rocks on the mountain sides. Discuss ideas, not people. Last bumped on May 22, 2026, 11:54:13 AM
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