Balance

Balances needs 6 months, along with the passive tree,

currently mages have 5-6 +++ travel points from damage tree to damage tree,

bottom hald has 1-2 /.................

top half gets 20 % damage nodes, with the 50% damage nodes having massive drwabacks like trading ES regen, for that """ iiinccccredible" 30% ++

bot half has 100 - 150% + damage nodes, if you put a support on ......

I would disable a whole lot of content and really, really focusing on making the builds that a viable plainly visible,

The game should not be, path of " i looked up the best build on youtube "

it should be geared much more towards skill, and teamwork.

You cannot, and will not break 1 million players with the games current, " we mass produce content " model.

If this direction continues, after 1.0 you will see a large drop off in player count 100%.

you have to decide if you want to ride the Chris Wilson gravvy train and make poe 2, poe 1, or if you really want to try to make something that excels way beyond poe 1. You cant have both. And you cant have greatness without risk.
Last edited by Worlds7778#2034 on May 22, 2026, 4:21:26 AM
Last bumped on May 22, 2026, 4:15:17 AM

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