How to know if item mod effects are local or global?
|
Is there some general rule to what kind of mod effects are local on an item or global on the character? Maybe I’m overthinking this… but it seems to be a bit inconsistent. There is no ui indication either to make sure so sometimes Im just confused.
Last bumped on May 20, 2026, 5:35:21 AM
|
|
|
Check out the wiki.
As a general rule, if an item's base type has a certain base stat, any mod that interacts with these stats will be local: - %armour/es/evasion on armour items - %physical damage on martial weapons - attack speed and crit chance on martial weapons - %spirit on scepters The exception are conditional or scaling mods like "attack speed per dex" etc. |
|


























