pre league checklist
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increase all monster damage 15-30%
reduce total passive points by 15-30 increase - resistance curses 50% increase monster speed 15% Turn the dropping of all magic and rare items off, increase all mobs aoe 15% increase mod density 20% unique only drop in maps, increase all mob life 10 % 20% for bosses. mandate hardcore. support / skill gems only drop from bosses, Thank you. implementing private leagues now, would be seriously genius. remove ED on hit damage, it should just apply the dot, before players get chaos bolt, increase its base duration 1 sec This is so that pre chaos bolt, players are encouraged to fire wand shots / bow shots once 2 dots are on, turns it into a 3 button game a lot faster, this will be a lot better. it also gives the players to use durations supports, instead of damage allowing for more customization, better This 3 button gameplay is a minimum, and every class should be doing it by the end of a 1 First shot from a withered wand against a mob within 5-10 sec cd, refreshes chaos or all DOT durations and applies wither, this plays more into the 3 button and from this you can work other auto attacks from items into the gameplay... ya bois! you could also make the base cast from a withered wand cast ED if socketed, but the general idea is not having the base item types go useless. you could even, goal towards a point at which players get enough duration so taht the build progresses into not have to re-cast ed / contagion, and then add more skills into the rotation cycle. if you take the base model of this gasme and really take the time to make it perfect, it is capable of attracting 5 million players. did you ever see Mazes and monsters? Ideally the game should be that good.... It's not funny, i'm being serious right now! zenith rank 1 -> 20% damage, shold not be more than minion pact, add duration to minion pact 5 / 7/ 10 or add efficiency from poe 1, essentially i want to option to add 2 duration supports to each move,, combos, the current melee system needs work, spamming a single move it a no past the beach so for the monk (a monk who would never leave himself open for attack in some big wind up attack, unlike the warrior who would ) for example needs a prep kick, that applies lightning exposure or 20% shock ect, arcing in a short melee distance in front, lachlann has been totally sissified, bring me back old poe 2, if the content has zero risk, the players should not be forced to play through it period. then the monk follows the quick kick up with rolling thunder, for big combo damage, when an item is first picked up and has never been viewed in a player inventory / hovered over, it needs a bold glow about it, weapon swap cd 5-10 sec, something is happening with companions that is incorrect, you can get a rolly polly as a specter, and as a companion, what's the difference? besides the graphic and tag? either minions are the hordes, or compainions are the hordes, having both be hordes goes back unto the problem of, what's the difference? I thought minions were hordes and compainions were more like hunter / strong pet, rexxar... the classic huntress ect. . exit delay, i.e player presses esc, countdown 3, 2, 1 pause. This is a must if the game is going to retain it's position 1 slot, because otherwise it is a non0competative, casual game. pause of exile to scope boss moves, and see if i'm going to get hit is just 100% lame. poe 2 launch was super dialed, i'd spend a lot of time getting back to that point, even the rust kings damage values are not correct atm, The insect-mancer is cool, and moves that damage you when cast, are also cool. Billions bois, billions! overall mob density a 1 from the woods is too low, item power from wands is too high atm, skittering stones - after 5 objects are destroyed create X - this will allow it for bosses and actually make it a viable minion build.. . Which is the road that leads to you standing atop the mountain of thy dreams? for that is the road to walk the dark setting of A 1 is aweomse, fire being thrown at me, blood, demons, winged bada** gargoyle guys... awesome, but by the time i'm in a 3, im facing monkeys!! what gives!? This is a no deadline company, we produce masterful things, and only masterpieces, and if it's not perfect yet, it's not GGG item affixes and suffixes ranges are too large per act, so that sometimes i land a uber item and the act is wayy too cake. they should scale a bit slower, which scaling ill get into post league launch i think withered wand max witther application = 15-20% Build me a gaming company, and ill give you the gaming world. sekemas re-work, it's pretty bad. add a white, as a minion, travel time form location to location to door open in a 2 is too long. kabala queen ++ tail slam that roots, right after she deploys here heat seeking orbs warrior starting tree is totally bused, you get every pt. Last edited by Worlds7778#2034 on May 17, 2026, 4:07:03 AM Last bumped on May 17, 2026, 2:17:43 AM
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Some good stuff here, but you lost me at mandate hardcore. Not in a game where loot spam induced lag even with everything but good currency filtered off has killed me more than once, and where overwhelming visual clutter has gotten me killed as well.
I cross checked your list against publicly announced incoming changes, and unless I missed somewhere that you requested 'add 160 more runes' it doesn't look like there are any hits sorry. |
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Mandate a limit of 1 life, and 1 character created per league,
thank you. and if you didnt get a rating of over 2250, in the previous league, you are not permitted to que with me. account is deleted and forum account banned if you die in A 1 We're talking about taking a game and making it into something above and beyond everything else, something that has never been done before. Last edited by Worlds7778#2034 on May 17, 2026, 2:20:23 AM
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