frequent freezing/stuttering (again)
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The freezing/stuttering is back. A while back (I think it was in .3? I forget) there was this frequent freezing/stuttering issue. We were having to manually clear the shader cache and swap between DX12 and Vulcan. Then I think in .4 GGG "fixed" the issue. It seemed to be resolved but I just started playing again after a break and it's back. Swapping between DX12 and Vulcan doesn't help.
Anyone else experiencing this again? Anyone have any solutions/suggestions/workaround for this annoying, unplayable behavior? Last bumped on May 18, 2026, 5:22:10 AM
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The shader issue has never been solved.
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what zone are you in when this occurs and what is your GPU and current driver?
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