Ability Idea - Skeletal Monstrosity
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Since we're at the moment of Boss Companions introduction, perhaps an ability to combine your summoned skeletal minions into one big abomination could be cool?
Edit: Not bigger minions. One BIG BOSS Skeletal Construct Monstrosity Abomination that scales with amount of sacrificed skeletons and has abilities dependent on type of skeletons consumed for its creation. Combat Balance > Feelings Last edited by Evergrey#7535 on May 16, 2026, 10:59:10 AM Last bumped on May 16, 2026, 6:33:31 PM
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kind of have this already
It’s a support as well as a tree node Mash the clean
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" Some reference would be helpful. Also, it could be a cooldown skill that works only for a given period of time. Combat Balance > Feelings
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" Yea these things ![]() ![]() Mash the clean
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i think he means similar to the abomination skill from last epoch
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" I havent played LE, but i meant like a temporary Skeletal Construct made out of combined skeletal minions you summoned. Not bigger minions. One BIG BOSS Skeletal Construct Monstrosity Abomination that scales with amount of sacrificed skeletons and has abilities dependent on type of skeletons consumed for its creation. It could be an Offering, but sacrificing every skeletal minion you have for the duration, summoning the big boi that exists within Offering range or something. Combat Balance > Feelings Last edited by Evergrey#7535 on May 16, 2026, 10:44:46 AM
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" abomination in last epoch is like that. you can just add other types of minions to it also like zombies and golems for example. |
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