My attempt at a crafting simulator: poe2met.ro

https://poe2met.ro/

The goal was to reduce some of the complexity and randomness of crafting while keeping it practical to use.

- Items are assumed to have max possible level and only have one main category (i.e. only 1 type of Gloves, Wands, Rings etc), which means some invalid affix combinations are possible.

- Outcome randomness is represented using “Generic Affixes.” This simplifies the process, but can introduce inconsistencies compared to in-game crafting.

- These Generic Affixes use the minimum iLevel allowed by the currency (i.e. using a Perfect Exalted Orb will add a Generic Affix iLvl50). This can be problematic when using Omen of Whittling for example.

The crafting steps are visualized as a Graph (with branches and loops) that you can follow from start to finish.

You can also search for crafting recipes created by others (by item type and affixes of the final result).

I generated some recipes myself for now, just to have some examples.

Current limitations:
- No currency cost estimation
- No support for jewels, flasks, charms, waystones, or tablets
- Complex recipes can be difficult to navigate
Last bumped on May 15, 2026, 4:23:40 AM

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