Keep and expand upon interludes for additional characters
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In my mind it’s simple:
After completing the campaign, the player can start a new character and play only through 6 acts of “interludes”. They should be very hard and be balanced around endgame gear and endgame skills. This sounds like a no brainer to me. Am I missing something? Last edited by Neurofanatic#4040 on May 14, 2026, 8:19:03 AM Last bumped on May 14, 2026, 8:18:07 AM
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