[Suggestion] New Ring Bases for Genesis Tree

During the GGG live reveal, Jonathan mentioned the Genesis Tree will have new ring bases and hoping to see a few like below to offer more options for players:

Citrine Ring
• Implicit: (10–15)% Increased Gold dropped by Slain Enemies
• Requires: Level 25
• Justification: Grind for gold in the campaign. At level 25, this helps players alleviate the high gold cost when respecing, upgrading gear, and gambling. Citrine is known as the "merchants stone" for wealth and prosperity.

Moonstone Ring
• Implicit: (5-10)% Increased Movement Speed if you haven't been Hit Recently
• Requires: Level 35
• Justification: Moonstone is known as the "traveler’s stone," granting swift and safe passage. ​It helps traverse empty zones or kiting mobs, but the MS bonus vanishes the moment you take a hit.

Clockwork Ring
• Implicit: (3–5)% Increased Cooldown Recovery Rate
• Requires: Level 45
• Justification: Build-enabling item to help skills that are limited by cooldowns and makes combo timing feel more fluid.
Last edited by CharlesJT#7681 on May 12, 2026, 3:23:30 PM
Last bumped on May 13, 2026, 10:44:26 AM
These feel like they'd be better suited as corruption outcomes.
Who am I to say anything, I don't respect my time either.
"
karsey#2995 wrote:
These feel like they'd be better suited as corruption outcomes.


Why is that, the Genesis Tree specifically offers jewelry crafting with unique mods?
Last edited by CharlesJT#7681 on May 13, 2026, 10:45:24 AM

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