I saw a player on the Chinese server with a party farming profit of 1.15 million Divine Orbs
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http://i0.hdslb.com/bfs/new_dyn/504a6dbaccf82b6dfca442ddabf268e815500924.jpg
I saw a player on the Chinese server with a profit of 1.15 million Divine Orbs,Is this party farming profit really normal? I don't know if you can see this picture, but this profit is just from Divine Orbs alone, not counting other drops. I think this profit is very problematic. For example, in World of Warcraft, even with a 20- or 30-man raid, the boss drops wouldn't increase by 20 or 30 times. Even if party play increases monster health, by the late game that monster difficulty is not an issue for fully built builds. And with a 6-player party, you still deal 6 times the damage. I suggest either giving monsters multiple times more damage, or reducing drop profits to normal levels. Inflation is not a good thing for new players. Something that was 30 to 1 becomes 200 to 1 just a few days later, meaning it takes more time to buy the equipment they need. Last edited by Fxxxxxx#9682 on May 12, 2026, 12:11:25 AM Last bumped on May 12, 2026, 1:17:45 AM
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its probably just 1 guy with 5 bot chars that give him rarity. people do this on the non chiense server also. party bonus should really be removed or at least reworked
Last edited by Druidenjoyer#0031 on May 12, 2026, 12:12:28 AM
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You’ve failed to stop both RMT and script‑enabled multi‑accounting. Please nerf group rewards to give legitimate solo players a fair chance to survive.
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