Life on Tree and Dual Wield
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I get that you don't want to put life on Tree GGG for the reasons you have.
But, you are making the tree with various fantasy and flavour designs even going out to draw a dog or a shield with the passives in the tree, and you said it that that is part of the design, "what does a huntress do?" etc. But, what does a meatball do? it is a meatball! it likes to be, a meatball, mages want to fling spells, archers want to go fast and fire bows, and melee str based players like being beefy. You said that, the average joe doesn't click life, but why can't the average joe have the option to click, SOME life? other posts and videos and etc already gave feedback in a mechanics point of view but what about in a flavour, identity of a player that wants to play a Jugg? Wouldn't adding a little more life in between duelist and warrior do more good than bad? Also. A lot of people when they say that melee is bad and swords this and new melee class that overshadow the fact of something else they want, of course that they want what they say they want, but what I think and what I want is dual wielding options. If the next patch has the intention of testing things out for poe2 1.0, wouldn't it be smart to put more dual wield mechanics to see what you can cook up and get feedback for something that will impact in the future swords, flails, axes, daggers and claws? I ask you to just add more of any dual wielding enabling things so we can feel a freash way to play poe2 even with the current weapons. Much love. ... with love, Chain Hook Enjoyer Last bumped on May 11, 2026, 11:17:25 PM
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