Removing unreleased weapons from passive tree.
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Since it was said there will be no new classes/weapons in .5 and that will be the last update till 1.0 and a good chance not all classes will be in 1.0, there is no reason to keep the 5 clusters in the passive tree.
Last bumped on May 9, 2026, 7:45:11 AM
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it's unnecessary work to pull em out.
they're not hurting you, bro. just leave em alone. Don't get lost by being so focused on the target that you forget to enjoy your surroundings.
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" Outside of flail they are on the perimeter of the tree so removing them isn't a major issue. Plus having something that literally does nothing going into a full release is a bad look and design. Last edited by BrooksP#2683 on May 9, 2026, 6:09:17 AM
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It shows there's still more to come, and gives you a taste of it. It shows that the tree *is* constantly a work in progress.
I think those nodes do a lot. Edit: Even if they did, in fact, put them in on accident and just never corrected their mistake. Don't get lost by being so focused on the target that you forget to enjoy your surroundings. Last edited by freudo#0225 on May 9, 2026, 6:50:35 AM
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" They already have that in the skill gem window, at least there it clearly states it is coming soon. The passive tree seems more like filler they forgot to remove once they realized they weren't going to get all classes by 1.0. |
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+1
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" There is no reason to worry about them as well. " Your first early access? C`mon bro there are plenty of more important issues than some placeholders. |
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" dont listen to this ggg fanboy, they should replace them with life and mana nodes since its missing. |
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