Add option to compile all shaders

I think this would be an excellent option. Even if it takes a couple of hours to complete I think it would be well worth it
Last bumped on May 9, 2026, 7:08:59 AM
+1
I think the larger issue is more complex than just this, but it could still alleviate a lot of problems people experience.
Isn't this also typically accomplished w/ a benchmark test?
Don't get lost by being so focused on the target that you forget to enjoy your surroundings.

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