207151743: Selling 3 x 2H 6 socket swords to Isla in Kingsmarch returns 1 chance orb
|
Adding 3rd item with 5 mods will result in 1 chance orb, instead of the expected 21 jeweler's orbs.
They add up to 6 mods for the 1 chance orb, but not certain if that was intended ? And metres French for meters. 1- normal = 0 mod 2- magic - 1 mod 3- rare - 5 mod ====================================== Item Class: Two Hand Swords Rarity: Normal Ezomyte Blade -------- Two Handed Sword Physical Damage: 62-115 Critical Strike Chance: 6.50% Attacks per Second: 1.40 Weapon Range: 1.3 metres -------- Requirements: Level: 61 Str: 113 Dex: 113 -------- Sockets: G R-R G-B-G -------- Item Level: 74 -------- +25% to Global Critical Strike Multiplier (implicit) ====================================================== Item Class: Two Hand Swords Rarity: Magic Buzzing Ezomyte Blade -------- Two Handed Sword Physical Damage: 62-115 Elemental Damage: 3-51 (augmented) Critical Strike Chance: 6.50% Attacks per Second: 1.40 Weapon Range: 1.3 metres -------- Requirements: Level: 61 Str: 113 Dex: 113 -------- Sockets: G-R-G-R G-R -------- Item Level: 82 -------- +25% to Global Critical Strike Multiplier (implicit) -------- Adds 3 to 51 Lightning Damage ======================================================== Item Class: Two Hand Swords Rarity: Rare Kraken Barb Ezomyte Blade -------- Two Handed Sword Physical Damage: 62-115 Elemental Damage: 24-49 (augmented), 2-10 (augmented) Critical Strike Chance: 6.50% Attacks per Second: 1.40 Weapon Range: 1.3 metres -------- Requirements: Level: 61 Str: 113 Dex: 113 -------- Sockets: G-G G-G-R G -------- Item Level: 75 -------- +25% to Global Critical Strike Multiplier (implicit) -------- +14 to Dexterity +26% to Damage over Time Multiplier Adds 24 to 49 Fire Damage Adds 2 to 10 Lightning Damage +21% to Global Critical Strike Multiplier Last bumped on May 1, 2026, 8:46:46 AM
|
|
|
A vendor recipe that requires more items takes precedence over one requiring less, afaik.
While it's not one you'll see come up often, there is a recipe for selling a Normal, Magic, and Rare rarity of the same base type at once. |
|








