Console Vs PC
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Console is very slow and can be very easy to lag. This lag slows you down to the point your damage doesn't calculate in the system, this happens in POE1 as well.
with Console the auto target can also be a hindrance since the character will target the closes enemy but with that auto target comes issues of not being able to damage the enemy if an environment is in the way but your targeting system still targets them. another issue with the auto target is when it doesn't update, so you can be right next to the boss but your auto target hasn't updated from the enemy that's now on the other side of the room. PC doesn't have these issues and its understandable there has to be trade offs but Console players are playing a completely different game to their PC counter parts. PC feels like damage + speed and blow up the screen to keep moving. while Console feels like defense + damage and kill slightly faster, but not too fast that the console lags or breaks. Last bumped on May 8, 2026, 6:25:44 PM
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Depends on the PC. Plenty of PCs play worse than consoles, and some play better. That's equal across the board for everyone, the amount you invest in your system directly effects the results. And plenty of PC players use controllers and have the same auto aim issues.
I've been trying to use a controller lately to try it out and it's really a lot tighter character control most of the time. No clicking and getting bad pathing that runs you right into a trap in Seks. The first time I encountered the auto aim thing I had just switched to Reap, and the combo of that skill jumping you towards the enemy a little and auto aim felt godly. It's amazing most of the time, but when you want to target one specific thing in a crowded fight or kite around an enemy and not lost targeting that part of it sucks. But... not nearly as bad as using a mouse does. In big over run maps with peomple blasting endless spell effects and comets it's a bitch to see, and even if you can keep track of where everything it it becomes easy to lose your mouse cursor in all the effects and be clicking in the wrong direction. I've started to genuinely prefer playing with a controller for everything that takes place out of a town or hideout. Crafting, inventory and skill management, checking and modifying the passive tree are all slow and painful with a controller, but the actual ARPG combat is so much better. |
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" From a end user point, looks like that, but it's far more complicated and in truth PCs, low/mid/high tier can suffer from the same.p " True for PoE1, not really for PoE2. Other control forms also have downsides. " Untrue, PC has a lot of problems. Console optimization was very poor, improved a lot with the new SMP scheduler. FSR implementation is still crap, NIS fairly decent, but to take full advantage of it one does require Nvidia hardware, irrelevant on console. Engine still requires better motion vector support for FSR and better FSR version. PSSR is a shit show. " Solution: move to PC and realize things are not like you believe they are. Record your gameplay, you will realize that recordings do seem better than the live experience 😂 Console support improved a lot on 0.4... but remember you are at the end of a generation... Running on 7 year old hardware, and by tradition outside first party releases you don't see much efforts across the industry for good console support (except maybe from CAPCOM). |
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