shield crush cant hit enemies

Somehing weird is going on with accuracy when you play this skill, any time I met evasive monster I just almost could not hit it (like 1 in 100 attacks) same for blue monster if I am blind, I just test using different skill and even thought the hitrate on tooltips is similiar the result is night and day. Also I play champ with Worthy Foe alocated that should made taunted enemies could not evade my hits, it looks like that node not working at all with this skill.

Bug Report ID: #2 786 331 807
Last edited by LaughingManCZ#0167 on Apr 24, 2026, 3:28:50 PM
Last bumped on Apr 29, 2026, 11:28:27 PM
I don't see worthy foe being allocated on your shield crush champion(just the 2 small nodes going to worthy foe/master of metal missing the 4th lab node), guessing you swapped to resolute technique since that is allocated?

don't forget with worthy foe you need to hit first for the taunt to become active for the hits cant be evaded effect(a spell can do the initial hit)... and I don't see a spell that will reliable do that hit for you(frostblink is a great option to get that first hit vs evasive mobs if your looking for one)

without RT/taunt being active vs an evasive monster you will have an extremely low chance to hit


so odds are this isn't a bug.
yes I relocate my points after it was obvious it is a bug. I know my hit rate was actualy pretty low and I need first hit to get worthy foe working, but I am super sure it is a bug of the skill as even if I use Warcry to taunt mobs the skill does not hit since its not even generate any rage with rage support on it on rare mobs.
Could be due to this taunt bug rather than anything specific to Shield Crush.
"
Seikah#0204 wrote:
Could be due to this taunt bug rather than anything specific to Shield Crush.


this is probably it

builds leveraging worthy foe tend to rely on it.
I have the same problem and it is not due to chance to hit or evasive mobs. The mobs are simply not getting hit by shield crush, I can shield charge, frostblink, literally anything else and the mobs will take damage. This was not a problem a week ago either.

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