Repeated D3D12 device removed / app hang on RTX 5080 in Path of Exile 2
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Path of Exile 2 repeatedly freezes/crashes only in PoE2 on my system. The game log consistently shows DirectX 12 device removal, after which the client hangs and Windows closes it.
Latest occurrence: 2026-04-23 around 14:11 local time Evidence from Client.txt: - [D3D12] Device Removed. Reason: 0x887a0005 - [RENDER] Restarting device Relevant log references: - Client.txt line 355551: D3D12 device removed - Client.txt line 355552: render restarting device - Shortly before the crash I was in MapMineshaft Windows also logged: - Event 1001 Windows Error Reporting: AppHangB1 for PathOfExileSteam.exe - Event 1002 Application Hang System / graphics settings: - GPU: NVIDIA GeForce RTX 5080 - Renderer: DirectX12 - Upscale: DLSS - Reflex: LowLatency - Resolution: 2560x1440 - Borderless fullscreen: true - VSync: Off Important note: This is not a one-time issue. My Client.txt contains multiple previous D3D12 "Device Removed" entries on earlier dates as well, which suggests a recurring PoE2-specific renderer/device-loss problem. Additional important reproduction detail: I have two separate PCs with effectively the same specs/configuration, and I run Path of Exile 2 on both at the same time. When this issue occurs, both clients crash/freeze at the same moment consistently. Last bumped on Apr 24, 2026, 11:45:34 AM
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