When Cash Shop Items and Supporter Packs are the complete focus...

We get broken leagues like Mirage, and broken games like... well both POE1 and POE2.

There is so many bugs that are, in fact, not even remotely new...

- Mirages that ignore your Atlas Content completely, and give you an empty zone with a strongbox... nvm the scarab investment you put in... too bad.
- Harvest Bosses... its been what, a year or two this shit has been goin on?
- Hive Boss...

And im just gonna stop now, as these immediately are at the top of my list of piss me off's, but theres so many more...

GGG Quality has gone down hill since all they concern themselves with is Media Hype and supporter / mtx sales. Good Job Tencent. Good Job.
GGG - Why you no?
Last edited by JoannaDark#6252 on Apr 17, 2026, 5:26:18 PM
Last bumped on Apr 19, 2026, 4:51:36 AM
Are we talking about bugs? How about every wearable endgame drop being automatically worthless and ignored? Is that a bug or a "feature"? It's hard to tell anymore with these devs.

Modern POE has so many massive fundamental gameplay and design issues that no amount of "patches" will save it. Only a completely new game can solve these issues...oh wait all the issues were repeated in POE2, by design I assume.
Their fate was sealed the moment that they made the other game as a separate thing but still tied to NZ laws for hiring.

unfortunate as it is reality is that quality was going to pay the price when you have not enough man power around.
"Parade your victories, hide your defeats. Mortals are so insecure."

I don't answer pms I delete them. I don't argue with randoms on the internet it's pointless.
Last edited by Xystre#4581 on Apr 17, 2026, 6:01:59 PM
I feel like the game is in the best state it has been in years. Not only from a gameplay perspective, but also I've had no issues with bugs. I don't even have the issues with crashing that some people do, probably because I'm on a stable server in Texas. I just couldn't disagree more and happy with the state of the game, as well as the direction it's headed in. Sucks to lose a player, but hopefully you'll find something you enjoy.
"

- Mirages that ignore your Atlas Content completely, and give you an empty zone
with a strongbox... nvm the scarab investment you put in... too bad.

Mirage maps are the only way to get guaranteed 1:1 (or as close as possible) content. Only have that sort of expectation going into those, normal mirages don't work that way.
"

- Harvest Bosses... its been what, a year or two this shit has been goin on?

What about them? Is this about the phasing bug?
"

- Hive Boss...

What? How is anyone to know what you are talking about?

If you are going to complain, at the very least you should make it clear what the issues are.
Let me try adding a few ticket into the bucket for further context about what OP mean by "broken" with issues I have encountered this league:

Game logic:
1. Legion's Karui general sometimes turn invincible instead of dying and drop loot.
2. Harvest's Vivid boss stuck in its invincible phase for unreasonable duration (minutes) while still attacking player and do damage.
3. Breach v2's Hive boss stuck in their invincibility phase (33%), while still attacking player and do damage.
4. Breach v2's monsters invisible, invincible, untargetable and still do damage to character.
5. Searing Exarch's ball phase back-to-back.
6. Black Barya boss stuck under the arena after slam and phase transition, brick the fight.
7. Citadel's boss arena have lazer cover the entire arena so there is no safe spot to stand, forcing player to tank the lazer, take damage and get slowed down while fighting boss.
8. Drowning orb does not "move away a fixed distance" when player facing it, only shrink (signify it aware that it is being looked at) and stuck in place.
9. Legion's Templar general sometimes do lazer without spawning statue (or spawning less than 4 statues), secure his invincibility through the cast duration. Similarly occurred in 5-ways.

Addendum:
10. Dimensional Foothold atlas keystone have inverted effect. Block usage of Breach Scarab of the Hive and only spawn Unstable Breaches, just like Enemy at the Gates.

Server:
1. Singapore server 30s ping when walking through complex terrain. Pause the game have the ping gradually sync back down and go back up as soon as character walk through the terrain again. Does not happen when walking through open map. "Complex terrain" means area with obstacle, such as Dune's cliffs or Jungle Valley's trees.
2. Predictive sync throw character through wall into a different room that they have no chance to be in for the last minute since the walk around is very far (Library map).

That's all I can recall off the top of my head.
Last edited by epicfredo#7259 on Apr 19, 2026, 6:14:21 AM
"
We get broken leagues like Mirage, and broken games like... well both POE1 and POE2.


And the cash shop and MTX have nothing to do with the quality of the core game because graphic designers don't deal with the coding of new content.

The main issue is that they update constantly, they have 2 months(ish) to throw a league together, make it work, balance it and squash as many bugs as possible before it goes live...it's not realistically going to be bug free and never has been all the way back to beta, before they even had a cash shop.

So what do you want them to do, just stop league content for a year to "fix the game" which is invalidated the very next league?



Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1

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