Feedback: Economy Success, MTX Performance Issues, and League Mechanic Friction (Mirage League)

Overview
I’ve played close to 200 hours in the last two weeks and consider myself an intermediate player. I wanted to share some feedback regarding the Mirage league and specific game systems.

The Economy & Mirage League
I really enjoyed the Mirage league. For the first time, I felt like I could actually buy anything in the game. Even for high-ticket items, I felt that if I farmed, I could reach them. This is a massive improvement over previous leagues where certain items felt completely out of reach regardless of effort. The economy felt great this time around.

MTX Performance Issues (Exsanguinate)
I leveled an Exsanguinate Mines Trickster to 100, but I had a very poor experience with paid MTX:

Mercurial Exsanguinate Effect: Caused massive FPS drops. It made the game feel unplayable until I realized the MTX was the culprit.

Transcendence Exsanguinate Effect: Better than Mercurial, but still significantly worse for performance than the base skill effect.

I ended up using the base skill to reach 100. I am playing on an Acer Nitro V15, while I know it isn’t a high-end NASA PC, buying an MTX that actively makes the game "feel like hell" is frustrating.

Suggestions:

There should be a performance warning on certain "heavy" MTX.

The 2-hour refund policy is important, but users shouldn't have to "guess" which MTX will tank their frames.

I likely won't use these effects again, which feels like a waste of money.

Faustus Gambling Prices (HC/Gauntlet)
During the Ziz Gauntlet, I had a great time on my first character. However, after dying at level 75, I noticed a major issue:

The gambling prices remained at level 75 standards for my new Level 1 character.

This made gambling impossible on subsequent characters, significantly worsening the leveling experience.

Suggestion: In Hardcore environments, gambling prices should scale based on the highest character currently alive, or reset upon character death, so new characters aren't priced out of the mechanic.

Sanctum & Forced Content Friction
This league, I needed the Lycia bloodline (Best-in-Slot for my build). As someone who didn't play Sanctum league and has no interest in the mechanic, this was a miserable experience:

Unlike most items that can be bought via fragments/trade, I felt forced to learn and grind Sanctum for 6 hours just to progress my build.

I felt "forced" to interact with a mechanic I dislike.

Suggestion: Please ensure that build-enabling bloodlines (like those from Lycia or Aul) have a tradeable alternative or a way to acquire them without being forced into specific side-content for hours. I enjoy being able to "opt-out" of mechanics like Blight by just buying what I need—I wish Sanctum offered that same freedom.
Last edited by rnabo#7411 on Apr 15, 2026, 10:09:29 AM
Last bumped on Apr 15, 2026, 10:05:47 AM

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