A few things I wish POE1 would do

So this is my 4th ish league now and I enjoy the game so I would love to see it improve. Here are some suggestions I wish GGG would consider:


1)
Add a Death Summary. I have no idea what killed me sometimes or why. I remember struggling with this so hard as a new player not understanding elemental resists etc. Every time I return for a league I'm always just like "how does this not exist yet?". It would be so nice to see the like last 5-10 hits, the dmg, what skill they were and what mob used them so you could learn from it.


2)
Honestly, the one thing that is the biggest bottleneck for me coming back for another league is the campaign. I just don't like it and don't want to do it again. The endgame with mapping is the game to me. I wish there was some way to just skip to it. I know some giga try hards can do the campaign in a few hours, and theres nerdy ways to do it with twink gear (thats expensive) and super fast. But idc about that, it always takes me like 2 days and I just resent it everytime.

3)
When you get to these end game strat's where you have to roll things with regex, why don't you just implement something IN GAME where you give an NPC the regex you want and the item(s) you want with the currency to roll it and it just rolls it for you until it hits the results and or runs out of currency? This would be a huge QoL thing (charge gold or w/e u want). I just find rolling 30-60 maps at a time tedious and detracting from the core experience of killing things.

4)
Ik harbingers are coming back, but I miss them. The devs on live stream undersold them as just big blue guys floating in the air. They were a endless mob spawner in an area that had big juicy VFX and SFX when they died that was so satisfying mixed with the tings of fractured orb drops. Was very fun, hope they don't lose that charm that made them great when they return.

Thanks for the read!
Last edited by StoshFerhobin#2345 on Apr 14, 2026, 6:55:49 PM
Last bumped on Apr 19, 2026, 4:23:20 PM
seems like more than 2 things.



1. Yes
2. Never going to happen
3. No!
4. Sure
“Freedom is what we do with what is done to us.”
whoops, yeah i had 2 in mind but then wrote more.

Why "no!" for #3? You enjoy rolling map tabs etc?
"
whoops, yeah i had 2 in mind but then wrote more.

Why "no!" for #3? You enjoy rolling map tabs etc?


I think he means everything what does things automatically are something some people dont want. As example auto pick up loot. Many people would like to have it, but dont know what that means for the game. At some point where many things happen automatically there is no reason to play a game anymore.
Some things are bothering, but sometimes they are necessary.
The reason you don't have a death log is not because it can't be done or GGG are lazy, it's because the players can't process it and come to the correct conclusion.

You are looking at dozens of hits, buffs and debuffs per second (or more) and all the player would see is that they were killed by a white monster...not the fact that it was buffed to hell with map mods, or auras or if you were cursed by a near by rare etc etc etc.
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
Last edited by lagwin1980#2224 on Apr 16, 2026, 6:25:26 PM
"
The reason you don't have a death log is not because it can't be done or GGG are lazy, it's because the players can't process it and come to the correct conclusion.

You are looking at dozens of hits, buffs and debuffs per second (or more) and all the player would see is that they were killed by a white monster...not the fact that it was buffed to hell with map mods, or auras or if you were cursed by a near by rare etc etc etc.


Theres definitely solutions to this, you can show the last X # of hits and what status effects the player had on them on that time. That would easily convey what needs to be seen to understand.

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