QoL Suggestion: Persistent Search Bars (Beastcrafting, Atlas, and Stash Tabs)

The Problem

Currently, the search bars in Path of Exile are highly "volatile." If I type "split" in the Blood Altar to find my Fenumal Plagued Arachnids, the search is wiped the moment I close the UI or execute a craft. Similarly, if I am searching for a specific map name or tier on the Atlas, I have to re-type it every time I switch between the Atlas and my Map Stash tab.

This creates unnecessary friction and repetitive typing in the endgame loop.
The Proposal: Persistent "Sticky" Search Filters

I am proposing that search strings should remain saved in the buffer until manually cleared or the game session ends. This would apply to three main areas:
1. Beastcrafting (Menagerie)

Current State: Typing "Split" or "Imprint" clears immediately after use.

The Fix: The search term should stay in the bar so players doing bulk "Split" or "Imprint" crafts don't have to re-type the term 50 times in a row.

2. Atlas & Map Tab Synchronization

Current State: The Atlas search and the Map Stash search are disconnected.

The Fix: If I search for "Underground Sea" in my Map Tab, that search should "stick" when I open my Atlas (G). This makes it much easier to find where specific maps are located or to check completion/influence status without re-typing.

3. Recent Search History (Dropdown)

The Fix: Add a small "History" icon or dropdown arrow at the end of search bars. This would allow us to quickly select our last 3–5 search terms (e.g., "!regen", "T16", or specific Scarab types).

Why this helps?

Reduces Friction: Speeds up the "hideout warrior" phase and bulk crafting.

Consistency: Makes the UI feel like one cohesive system rather than a series of disconnected menus.

Accessibility: Greatly reduces the number of keystrokes required for players who suffer from RSI or general hand fatigue.
Last bumped on Mar 31, 2026, 9:21:32 AM

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