[Chronomancer] Bug in Time Snap x Now and Again interaction
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Time Snap: reset all other skill cooldowns
Now and Again: 33% chance to not consume a cooldown Env: PS5, Vaal League, SC Skills Setup: Frost Wall w/ Second Wind III (6 uses) Time Snap w/ Second Wind III (2 uses) Reproduce: While continuously casting Frost Wall, try casting Time Snap at the same time. There is a chance that Time Snap will be used, but it won't reset Frost Wall cooldown. For example: Frost Wall: 2 uses -> 2 uses (expected: 2 uses -> 5 or 6 uses) Time Snap: 2 uses -> 1 use It appears to me that there is a race condition, where Time Snap tries to set the Frost Wall use to max (6 uses), while Now and Again tries to restore the previous value of uses (2 uses). In some cases, Now and Again wins and overwrite the Time Snap result. Please take a look. Thanks. Last bumped on Mar 28, 2026, 9:05:17 PM
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