Abyssal monster modifiers appearing on accompanying minions
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I don't have a screenshot or anything but it's happened a few times and I was moderately amused by it, but now that I'm thinking about it it's probably a bug.
The most noticeable are Shadewalker, Crystalline Barrier and the aura that makes surrounding monsters invincible, but I've also seen a few other Abyssal modifiers which usually are reserved for rare monsters appear on Abyssal minions of the rare monsters. Usually not a big deal because they go down pretty easily but it seems like it's probably not supposed to happen so leaving a note here. Who am I to say anything, I don't respect my time either. Last bumped on Mar 28, 2026, 4:26:58 PM
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" Carefully read which nodes you're taking in your Atlas Tree. Especially regarding the Abyss mechanic. |
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That's a good shout out! I did not consider those nodes because I don't have them allocated.
However, it looks like it could be related to a similar suffix which exists on Abyssal precursor tablets: "20-30%" increased chance for Abyssal monsters in your map to have Abyssal modifiers. I didn't know any Abyssal monsters other than the rares had any chance whatsoever to have Abyssal modifiers and I dismissed the possibility with "number times zero = zero" logic. So I'm assuming when the minions are inheriting some kind of bonus modifier from their Rare counterpart, the precursor/atlas mod must be giving it the chance to be a rare Abyssal modifier. Thanks for the tip. Who am I to say anything, I don't respect my time either.
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