Damage from your Critical Strikes cannot be Reflected?
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I got TWWT with mod "Damage from your Critical Strikes cannot be Reflected".
Got 100% Spell Crit Chance and it's not only in PoB calcs but actually see "100%" ING. This mechanic works well on maps with Physical Reflect, but not so well on maps with Elemental Reflect. Sometimes I die from the first hit on a mob, other times I manage to kill a couple of mobs or even packs of mobs before getting one-shot. The obvious: my build has both types of damage, and even the ability to hit with only physical damage, which didn't stop me from dying to Elemental Reflection! Something's clearly not right here; it shouldn't be like this. Last bumped on Mar 24, 2026, 7:34:53 PM
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unhide your characters
odds are you have at least 1 source of reflectable damage that isn't at 100% crit chance. |
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https://pobb.in/gQhsKliBR9C9
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" https://pobb.in/gQhsKliBR9C9 here's POB and don't look at Blade Blast in Weap 1 - sure i'm not used it in that case. |
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Glove enchant? If you're being crit it triggers an attack that I'm assuming is not 100% crit.
Flame Dash is not 100% crit if you die to that at all. Lightning Bolt is not 100% crit. |
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" Lightning Bolt! Damn - that's it!! THX |
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" to note the legacy glove enchants cannot be reflected |
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The sad part is I even checked the wiki before I posted that since I wasn't sure if it was damage or a buff. Somehow completely glanced over that line. Thanks for the correction.
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