[Feedback] Rework Resistance Charms to grant Elemental Absorption Bubbles
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To improve resistance charms, GGG should change it instead of granting resistance on hit to create a momentarily “elemental absorption bubble” whereby a specific damage type is absorbed and converted into healing as shown below...
Rework Resistance Charms: • Ruby Charm: Grants Fire Absorption for 3 seconds, fire damage converted to healing. • Sapphire Charm: Grants Cold Absorption for 3 seconds, cold damage converted to healing. • Topaz Charm: Grants Lightning Absorption for 3 seconds, lightning damage converted to healing. • Amethyst Charm: Grants Chaos Absorption for 3 seconds, chaos damage converted to healing. Visual Clarity: • Visual Cue: A translucent bubble of the corresponding element surrounds player while active. Last edited by CharlesJT#7681 on Mar 24, 2026, 11:48:23 AM Last bumped on Mar 24, 2026, 11:22:13 AM
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