I miss the variety and interesting aesthetics in game classes
|
As I see, people liked the aesthetics of the new druid in POE2... but not me. I am not attracted to running in the form of an animal, a wolf or a bear or a lizard. Growing plants also gets boring quickly.
I like the mercenary. It's like a man with a machine gun and a grenade launcher. It feels the same in the game: a druid versus a mercenary is like a forest animal versus a man with a machine gun; the latter is much more comfortable and enjoyable. The problem is that there is only one such mercenary in the game and I have already played him, and I would like something else interesting. The problem with all melee classes is that they are masochistic by design. I'm not so interested in playing a monk or a mace-wielding man or a dirty forest animal so that I could tolerate the pain of playing as a melee character. Melee characters take 10 times more damage, are constantly subjected to void zones, and lack proper defense mechanics. This is especially noticeable on the monk. And all the monk's starting skills are poop. But what if there was a swordsman, in armor, with a huge two-handed sword... And... for example, one of his arms was a hand cannon... you know - like Guts from Berserk... Then I would buy a set of Geonor armor, which is similar to one of Guts's armors, and have a blast... And masochism would be appropriate there. Masochism is Gatz's lore. What if his hand cannon was a meta gem that could slot Mercenary grenades? And some mechanic where you charge a meter with normal attacks and spend it on shooting grenades at point-blank range. This is my aesthetic, not smelly dogs. There's also will be a "Shadow" class? Noob Saibot from Mortal Kombat and his shadow doppelganger immediately come to mind. I saw something interesting with shadows in the Lost Ark trailers. The mechanic where the shadows mirror your skills looked pretty cool. For now, I only have a mercenary and a witch with her minions. Maybe something with a spear/one-handed hammer and a heavy shield. I played an archer and you nerfed her. Sorceress is very awkward early on and you've made spark builds very hard to achieve. Huntress with silly parries and forced melee combat... Dude with a sledgehammer... Why isn't he at a construction site? I doubt the hammer was ever a popular weapon irl, that's silly. Definitely not two-handed without spikes. Last bumped on Mar 23, 2026, 7:28:45 PM
|
|








