New player feedback
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You want to make PoE2 accessible to new players?
What not to do. 1. Vaal temple. Explain barely anything, the intuitive instructions you give about how to connect rooms, kill Architect/Atziri is counter productive to what the temple can reward you with. The mechanic is so extremely un-intuitive that if it wasnt for detailed youtube guides most people new to PoE would have absolutely no clue how to figure out the mechanics, how to strings room together and that we should not kill the bosses. Do you believe this is easy for new players to digest? 2. Many things are not explained well or even at all. Desecrated modifiers for example. Desecrating an item can also give non dese-affixes. I dont think this makes any sense from a theme perspective - You use a specific item with a specific mechanic/power - It doesnt neccesarily affect the item 3. Many tooltips are missing on important stuff. 4. Sprint mechanic is extremely clunky. 5. Campaign map readability is disastrous. World map/Atlas map readability is not easy for new players to understand. 6. We have too many items for the same thing. Why have so many desecration items? 7. Micro managing small items and putting them into the stash is extremely tedious. Please just auto pickup into stash the things that will be used from there or create a mini currency tab on char so we can craft on the go and play less inv tetris. 8. Basic hotkeys are still missing in this game. to ID items. To throw items back on the ground. Game feels very clunky in its current form Positive feedback 9. Game looks amazing, best ARPG graphics wise by far. 10. Combat feels really great. 11. Music is amazing. 12. Still some options missing and an ingame loot filter would be appreciated. Last bumped on Mar 23, 2026, 6:12:10 PM
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