Feedback on Azmeri's
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I've farmed all of the end game mechanics this season.
Azmeri's are easily the most frustrating and least gratifying. Some mechanic issues: *The azmeri's stop tracking too easily, forcing backtracking increasing the time to farm more than it already is *There is no way to tell how 'charged' the azmeri is, a graphic increasing intensity of glow or something similar would help and improve the mechanic *The loot is abysmal, no pun intended, needs something in between idols and right of passage, possibly RoP adjustment *Takes to long to charge, many end game builds kill mobs before the azmeri has enchanted them *Too slow, blink and 40% movement means I spend more time stopping than walking I am pointing this out because i have farmed well over 100 maps with multiple +2 or 3 azmeri's and all I have are some higher end idols worth a few divs to show for it. I've tried the overseer + abyss method from reddit, breach, delerium and a few others. Many times chasing the azmeri all over killing everything only to get an idol worth 20exalts. Since so much of the game is measured in currency per hour, this one has to be at the bottom. Some thoughts on improvement: *Make it so azmeri's can be combined -Perhaps they form a single voltron spirit -Increases a multiplier for gained charge per azmeri -Some azmeri's can only be created by combining certain colors on a rare *The rare fox/rabbit adds to the experience but needs expanded on *Make Delwynn a secret azmeri agent that has a chance to turn into mutant Delwynn based on a combination of azmeri's hunted while in his presence -Make it so Delwynn follows you like an azmeri and killing in his presence has an additional affect or chance to spawn mutant Delwynn Last bumped on Mar 23, 2026, 2:42:08 PM
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I concur, so +1 from me
And please GGG...make the wisp to wander to the closest rare. I hate it so much, when it wants to lead me all across over the map, ignoring rares that are some metres away. When this happens, I just try to lure rares to the whisps or ignore it completely. It shouldn't be like that. And yes, I know, the loot should be better, the more mobs are "infected?" by the wisp...but I honestly never used any of the special wisp drops so far (never had a build, which could have used an Idol and most poe.ninjas builds don't use them either). And I have never seen a Rite at all, so I handle it like a mirror drop: "It's only a drop in my dreams, but it's time to wake up, hehe". Please :) Last edited by Supercow_X#7071 on Mar 23, 2026, 2:44:30 PM
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