Game keeps on crashing in certain maps

Some maps I do not have any issue and everything works perfect, some I get game crash with no error report from anything the second I start hitting a monster.

It seems to be tied to the instance, for example I've experienced a no issue map but total crash mirage
I also have experienced total crash maps

This happens since last game update, prior to last update servers were ultra laggy but the game did no crash

Specs (all up to date):
CPU AMD Ryzen 7 9800X3D 8-Core Processor
Ram 2x32Go 6000Hz
GPU AMD Radeon RX 9070 XT (Gygabite)
Motherboard from Gygabite

Game settings :
Vulkan
No upscale 3440x1440
Vsync off
Triple Buffering enabled
Max FPS 62
Antialiasing Off
Upscale NIS
Sharpness 80%
Lightning Shadows
Shadow quality High
Sun Shadow quality High
Number of Lights High
Bloom 100%
Depth of Field Enabled
Water Detail Level High
Texture Quality High
Texture Filtering 16x Anisotropic

Dynamic Culling Enabled
Dynamic Resolution Enabled
Target Framerate 60
Engine Multithreading Enabled

Sound Channel count Low
Last bumped on Mar 26, 2026, 1:51:23 PM
Perfect example area bug report 3159424099 realm London
Game crashed a few sec after getting in, portals are going byebye one by one until all 6 are deleted
bump

Hope theres a fix soon
Hi,

Last patch did not fix the issue
Bug ID 3159424099

Game is sadly still not playable ...

Tryed what have been updated on the commonly known issues

Reducing texture quality to medium while keeping Vulkan did not solve the crash

Switching to DX12 seems to have solved the crash issue
Put back Texture to High still seems to be stable

Sadly this info to switch to DX is locked behind a forum post and not clear at all in game for all users

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