Game keeps on crashing in certain maps
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Some maps I do not have any issue and everything works perfect, some I get game crash with no error report from anything the second I start hitting a monster.
It seems to be tied to the instance, for example I've experienced a no issue map but total crash mirage I also have experienced total crash maps This happens since last game update, prior to last update servers were ultra laggy but the game did no crash Specs (all up to date): CPU AMD Ryzen 7 9800X3D 8-Core Processor Ram 2x32Go 6000Hz GPU AMD Radeon RX 9070 XT (Gygabite) Motherboard from Gygabite Game settings : Vulkan No upscale 3440x1440 Vsync off Triple Buffering enabled Max FPS 62 Antialiasing Off Upscale NIS Sharpness 80% Lightning Shadows Shadow quality High Sun Shadow quality High Number of Lights High Bloom 100% Depth of Field Enabled Water Detail Level High Texture Quality High Texture Filtering 16x Anisotropic Dynamic Culling Enabled Dynamic Resolution Enabled Target Framerate 60 Engine Multithreading Enabled Sound Channel count Low Last bumped on Mar 26, 2026, 1:51:23 PM
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Perfect example area bug report 3159424099 realm London
Game crashed a few sec after getting in, portals are going byebye one by one until all 6 are deleted |
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bump
Hope theres a fix soon |
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Hi,
Last patch did not fix the issue Bug ID 3159424099 Game is sadly still not playable ... |
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Tryed what have been updated on the commonly known issues
Reducing texture quality to medium while keeping Vulkan did not solve the crash Switching to DX12 seems to have solved the crash issue Put back Texture to High still seems to be stable Sadly this info to switch to DX is locked behind a forum post and not clear at all in game for all users |
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