Xp loss in SSF is...

Its way too punishing the XP loss you have in SSF.

We have way less resources and if you're playing an evasion build you are fine most of the time til you arent. Then the XP loss becomes a real pain compared to other classes that take more steady dmg.

Please reduce the XP loss in SSF cause we already lose a lot of resources on death there.
Last bumped on Mar 21, 2026, 5:43:48 AM
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Camil0#3779 wrote:
Its way too punishing the XP loss you have in SSF.

We have way less resources and if you're playing an evasion build you are fine most of the time til you arent. Then the XP loss becomes a real pain compared to other classes that take more steady dmg.

Please reduce the XP loss in SSF cause we already lose a lot of resources on death there.

So you can get to lvl100 in SSF easily and then switch to no-SSF?
Its way too punishing the early endgame. I am only lvl 90 but I have 0% progress after quite some time on 90 cause I die to stupid shit.

The power creep that comes from lvls is low so players not seeing progress on their xp bar at all due to stupid deaths while learning the game is bad for player engagement = worse experience for players and less money for you since people might just quit.

Its just way off the ratio of xp penalty. After 95 or 96 you can perhaps be harsh but at 90. No.
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