[PS5] [Audio] Persistent Audio Popping/Crackling - 6+ Months
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PS5 audio is still a complete disaster. We’ve been told for months that "fixes" were coming, but after Patch 0.4.0h, the game is still unplayable.
The constant popping and ear-piercing crackling during high-density maps makes it impossible to use a headset, and "just play on mute" isn't a real solution for a game built on audio cues. I’ve tried every workaround—swapping to Linear PCM, messing with channel counts, and toggling every setting—but nothing stops the buffer from eventually blowing out and screaming at me until I restart the app. Is there an actual fix in the works for the PS5 audio engine, or are we just expected to deal with a broken port indefinitely? We need some actual transparency on whether this is ever getting resolved. I even bought myself a new Sony Pulse Elite in hopes that maybe my old headset was the issue but the problem still persists. Last edited by prevail-me#1328 on Mar 20, 2026, 5:38:06 PM Last bumped on Mar 20, 2026, 5:36:47 PM
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