Reverse Chill Reaper – Clear Feels Amazing, Survivability Needs Work
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Been experimenting with a Reverse Chill Reaper setup and wanted to share how it’s been feeling so far.
The clear is actually really solid — I’m using Ice Nova to proc reverse chill which speeds everything up, then Reap finishes off enemies cleanly. The overall flow of the build feels really smooth when mapping. The main issue right now is survivability. I’m pretty squishy and die more than I’d like, so that’s something I’m still trying to figure out. Single target was also a problem at first, but I managed to improve it using Frost Wall — it has a really nice interaction that lets you “fish” for comets more consistently, which helped a lot with boss damage. Still experimenting and trying to refine the build, but it’s been fun so far. I made a short clip showing how it plays here: https://www.tiktok.com/@pathofemtexile/video/7618598364187200781 or https://www.youtube.com/shorts/WtskvWgDf7Y If anyone has ideas for improving survivability or pushing the damage further, I’d love to hear it. Last bumped on Mar 20, 2026, 3:05:53 PM
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