Amanamu's Tithe Linage Support gem --- MAJOR lack of information clarity in description
|
.......
WTF does Amanamu's Tithe (linage support gem) do? even the internet doesnt have answer is it damage not damage wtf bruh I want to know WHAT Ayssal powers does it give and WHAT those powers do, and HOW to see their damage/ wahtever the fuck type to scale/buff further what am i missing here ? is that TOO much for GGG to include in gem description. FFS Last edited by easthood#7411 on Mar 19, 2026, 3:31:16 PM Last bumped on Mar 19, 2026, 3:13:29 PM
|
|
|
like i said
even the internet has no clue |
|
|
https://www.poe2wiki.net/wiki/Abyss#List_of_abyssal_monster_modifiers
You want all of that to be in game? Or do you want to know how much damage and what type the modifiers provide? Not sure i understood the issue probably. Lineage gives 1 of the listed abyssal mods (with description) at random when a supported minion dies. |
|
|
game can simply list the effects with its built-in dotted underline wiki
better yet dont stack them under single Icon with +3 -- let me see WTF individual effects are AT LEAST their names to indentify WTF is happening lol & YES i want it to be in the game cuz no person in right mind gonna know about this otherwise this outdated PoE1 approach of 15year old game standarts with countless outside game UI b/s shinanigans i could care less about IS REALLY annoying in 2026 thanks for link I STILL HAVE NO CLUE wich modifiers it gives me lol i know they always same 3 of that list #1 is the fireworks thingy that spits out isht all around #2 is the whatever green circle under #3 some aura looking effect red/blue under me with fireballs flying uptop& around I truely dont even know the names im looking at in that list - since they stack up ICON+3(timer) when my minnions die on that note - WHY THE F doent the game show stacks under 1 icon when mouse over? ...... no excuses Last edited by easthood#7411 on Mar 19, 2026, 3:32:57 PM
|
|
" #1 sounds like Soulflame Geyser #2 is Soul Siphoner #3 is Volatile Souls Not much to know if you want to scale their damage ( if you even can at least) because mostly are elemental or physical. Tho i get your point i also think it would be overwhelming to have an icon for each mod you get via these methods, imagine using a headhunter too result would be a mess of icons, just saying :D Last edited by IILU81II#8410 on Mar 19, 2026, 5:38:14 AM
|
|
|
THANK YOU
regardless of whatever needs to be done to fix this Wiki underline or Icon - it needs to be addressed, major lack of clarity wtf is going on IMO I would assume 'Triggered spell damage' would benefit those (for one) since they are spells and triggeded ( i assume?) i have this modifier buff on m jewel OTHERWISE a dead mod - HOWEVER now, it looks like it may not be dead afterall.. right? im kinda anal af when it comes to endgame min maxing & NOTHING PISSES ME OFF MORE then a random modifier that just doesnt do anything, lol just happens to be on a 5/6 perfect jewel that 1previously dead mod Last edited by easthood#7411 on Mar 19, 2026, 12:37:05 PM
|
|
" It will get fixed/adressed at some point, pretty sure about that. Last edited by IILU81II#8410 on Mar 19, 2026, 12:45:50 PM
|
|
|
The purple dots flying out of you is a chaos damage projectile bombardment effect.
You encounter this when you kill a rare Abyssal monster that has the "Kurgals final gasp" modifier - when the monsters resurrect they also periodically spew out these chaos projectile bombardments. I'm sure lots of melee players have noticed how dangerous these are lol. The large green circle is the soul siphoner Abyssal modifier and has two parts -an inner part and an outer part. When you encounter this yourself, it does physical dmg over time to you on both parts, but in the inner part you also deal reduced damage to the monster, and on the outer part you receive a debuff that lowers your action speed PER action performed while in the outer ring. This is most noticeable on characters that have high attack speeds, like a crossbow user with armour piercing rounds - they will fire off a clip and then their character will feel "bugged" or "stuck", being only able to move around without being able to attack or reload because it's actually just stacked up enough of the debuff that it's taking 18 years to perform your next action. These effects apply to the monsters instead when you get it from anamanaamanuamanaua's tithe. If you ever want to see it in action, those kamehameha ice-beam Abyssal rares can debuff themselves into a decade of inaction just like the poor crossbow user in my example. The fireballs flying up top and around you are the Volatile Souls modifier. Very similar to the "volatile crags" that you see on strong boxes. I don't 100% know what damage type this is but it looks like you just get a different coloured version of the strongbox crag mod for a little bit. I'm gonna guess it's fire damage - or maybe the greenish colour means it's partly physical, I really don't know for sure. It looks like green fire balls. As far as whether it's worth using as a support gem, my personal approach in situations where I am choosing between something like "30% more damage some of the time" vs "15% more damage all the time" is to take a step back and consider how beneficial it's actually going to be in practice, not just on paper. In the case of Amanamu's Tithe, nany of the buffs to me look like they're most effective if you're the kind of character that's going to be up in the monster's faces along with having some disposable minions that die frequently enough to make the gem worth it. Traditionally minion builds tend to hang back away from monsters, and try to keep their minions alive - so it would likely take some planning and consideration around build and playstyle to get the most out of it, rather than it just being a gem you automatically put into infernal legion skeleton warriors because "why not?". Who am I to say anything, I don't respect my time either. Last edited by karsey#2995 on Mar 19, 2026, 1:37:58 PM
|
|
|
wow man
thank you for the detailed write up this really, I MEAN REALLY cleared up alot of things finally understanding better respekt man, I wish GGG done same from the start in-game. yeah - in my situation the green circle just woops ass & I LOVE iT lol (i was not aware of 2 parts - but yeah NOW im able to further 'perfect' my positioning at last ffs) thank you once again.. i finally have a solid point of reference now Last edited by easthood#7411 on Mar 19, 2026, 3:15:15 PM
|
|













