Enemy spectres raised by tormented forger remain forever as orbs
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Monsters possessed by the forger tormented spirit cast raise spectres, which, like the player version, become invulnerable orbs after death.
However, the orbs remain after the possessed monster dies, have collision and follow the player around. There also doesn't seem to be a limit how many there can be, making them quite a nuisance when they block passageways. Last bumped on Mar 18, 2026, 11:56:16 AM
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