Shader constantly spiking
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Radeon 7800x
Ryzen 9600x 32GB ram NVME SSD Shader and drive constantly spiking as I move around maps, as if nothing is getting cached, sometimes game pauses long enough for me to die. This has started with the latest patch I believe. Resetting shader cache or waiting for shader to catch up in the beginning of a map doesn't help. It keeps spiking even when returning to explored parts of the map. Last bumped on Mar 15, 2026, 12:48:20 PM
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