Cross-play exists in Path of Exile 2 — so why are microtransactions still locked by platform?
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I would like to raise a concern about the microtransaction system in Path of Exile 2.
The game now supports cross-play and cross-progression, allowing players from PC, Xbox, and PlayStation to play together on the same servers while using the same account and characters. This is a huge step forward for the game and for the community. However, there is a major inconsistency when it comes to microtransactions. Purchases made on PC and Xbox are shared between those platforms. If I buy a cosmetic or stash tab on PC, I can use it on Xbox, and vice versa. But the moment PlayStation enters the equation, everything changes: Items purchased on PC or Xbox cannot be used on PlayStation Items purchased on PlayStation cannot be used on PC or Xbox From a player's perspective, this feels extremely confusing and frustrating. We are using the same account and playing on the same servers, yet we are forced to buy the exact same items multiple times depending on which platform we play on. And this is not just a minor inconvenience. Buying the same microtransactions twice is not only frustrating — it also directly impacts players financially. Many cosmetics, stash tabs, and supporter packs are not cheap. For players who enjoy playing on both PC and console, this policy effectively doubles the cost of supporting the game. What makes this situation even more confusing is the transition from Path of Exile 1 to Path of Exile 2. Back in Path of Exile 1, this limitation was easier to understand. The game did not have full cross-platform play, and the console versions were more separated from the PC ecosystem. In that context, platform-locked purchases were understandable. But in Path of Exile 2 the situation has changed significantly. The game now promotes cross-play and shared progression, and players from different platforms are literally playing together in the same world. Because of that, the microtransaction system feels outdated and inconsistent with the rest of the game's design. There is also another important point: many purchases in Path of Exile are not purely cosmetic. Things like stash tabs are essentially quality-of-life features that many long-term players consider almost necessary. Currency tabs, map tabs, fragment tabs, and other specialized storage options are extremely important for players who engage with the game's trading and endgame systems. Because of that, buying them twice is not just re-buying cosmetics — it means paying again for functionality that players already own on the same account. At the moment, the system creates a strange situation: Players can share characters Players can share progression Players can share servers But purchases do not follow the player For a game that encourages cross-platform play, this feels like a major disconnect. I understand that platform store policies may play a role here, but from the player perspective the end result still feels very unfriendly. So I would really appreciate some clarification: Is this limitation caused by PlayStation Store policies, or is it a technical or business decision by Grinding Gear Games? Are there any plans or ongoing discussions about making microtransactions fully account-wide across all platforms in the future? Many modern cross-platform games allow purchases to follow the player once accounts are linked. If Path of Exile 2 is truly embracing cross-platform play, it would make sense for purchases to follow the player as well. Right now it feels like players who enjoy playing on multiple platforms are effectively penalized for supporting the game. I believe many players would appreciate transparency on this topic. Thanks for your time. Last bumped on Mar 11, 2026, 9:02:34 PM
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"This limitation arises from PlayStation’s policies, which restrict the sharing of microtransaction content across platforms. While Grinding Gear Games has worked to ensure a unified experience elsewhere, this particular issue is beyond their control."
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