[Delve] Can't complete beast related node.
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Einhar icon, gives gear with beastiary modifiers cannot be completed. This happens because one of the beasts supposed to populate the node are misplaced on a nearby (can be fairly distant) path. The beast cannot be attacked until the beastiary node starts, but you can go back and kill it afterwards to complete the event.
To summarize, beasts are spawning outside their supposed node location and that prevents players from completing it through usual means. Last bumped on Mar 12, 2026, 10:35:58 AM
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I've experienced something similar. Where the beast will be at the node location but upon reaching culling range the beast will just fall through the floor and the node won't complete.
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+1
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Extremely tilting trying to deal with this bug.
Can't complete Beastiary nodes, not sure what to do. Only solution seems to be to path around them. |
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Experiencing the same bug. Cannot complete a bestiary node even though all the monsters are killed.
Extremely frustrating, it's preventing me from accessing a Crystal Spire node. Just disable the whole Bestiary mechanic in Delve at this point. Useless and bugged. |
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" You could try to locate the beast in the darkness around the node, but theres no guarantees that it will be nearby. Should you find it, memorize its location (Cause it can't be killed yet) and activate the beastiary node. Then, go back and kill it, you should be able to damage it and complete the node. I personally don't find it worth the time investment, but if its locking another good path it can justifiable. Last edited by SkilloSkillo#0062 on Mar 12, 2026, 10:36:26 AM
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