Ailment Effect UI on Enemies just plain wrong.



Most of the time, Ailment effectiveness is not updated properly under enemies. Many times a value bleeds into a different value (Brittle's 2.3% Crit Chance appearing under Shock for example), and even when new attacks are applied, the numbers are never updated to reflect actual values.

This also happens a lot with Warden's Scorch, as the first number will simply stop updating at all, while the second one can (rather than the two strongest Scorches being displayed).
Last bumped on Mar 9, 2026, 3:43:03 PM

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