Crashing many times in a row

Bug Report ID: #3,075,059,803

Started occasionally crashing in 3.28, game never crashed like that before.

Crashed 4 times in a row in 1 Defiled Cathedral map, using Holy Strike. Crash occurs randomly while Holy Strike is still active. 2 of the times I crashed while Holy Strike was still attacking while every enemy on the screen was already dead. It's supported with Multistrike, which makes the Armaments "linger" and 2 of the crashes were during those lingers, the other 2 were while hitting mobs. Also crashed during a 10-way and several other times during mapping.

Computer specs:
CPU 7800x3d
GPU 7900 GRE
RAM 32GB CL32, 6000 MHz
Windows 11

Settings:
DirectX12
Windowed Fullscreen
Triple Buffering disabled
VSyncs Locked
Upscale Mode NIS
Dynamic Culling, Dynamic Res, Engine Multithreading are all enabled.


Last bumped on Mar 9, 2026, 4:12:08 PM
Solid post, OP!

It might help GGG if, the next time this happens, without re-opening the game client first you find your LatestClient.txt file and post a link to it on Pastebin.

https://www.poecommunity.help/information/log-file
GGG do not offer first-party Technical Support.

Free Technical Support guides created by the community are available here: https://www.poecommunity.help

No ads, trackers, or other weird stuff.
Crash happened again, this time I was using Vulcan renderer. Conditions under which it occurred were similar - again mapping, again holding skill button and triggering Holy Strike.

As per Sarno's advice, here is link to pastebin of LatestClient txt contents, before I reopened the game.
https://pastebin.com/h5hNbdPY

What settings should I change next?
Screenshot of the latest crash, screen and game freeze like this for 3-4 sec, no sound, no movement before the game crashes and exits,

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