Crashing many times in a row
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Bug Report ID: #3,075,059,803
Started occasionally crashing in 3.28, game never crashed like that before. Crashed 4 times in a row in 1 Defiled Cathedral map, using Holy Strike. Crash occurs randomly while Holy Strike is still active. 2 of the times I crashed while Holy Strike was still attacking while every enemy on the screen was already dead. It's supported with Multistrike, which makes the Armaments "linger" and 2 of the crashes were during those lingers, the other 2 were while hitting mobs. Also crashed during a 10-way and several other times during mapping. Computer specs: CPU 7800x3d GPU 7900 GRE RAM 32GB CL32, 6000 MHz Windows 11 Settings: DirectX12 Windowed Fullscreen Triple Buffering disabled VSyncs Locked Upscale Mode NIS Dynamic Culling, Dynamic Res, Engine Multithreading are all enabled. ![]() Last bumped on Mar 9, 2026, 4:12:08 PM
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Solid post, OP!
It might help GGG if, the next time this happens, without re-opening the game client first you find your LatestClient.txt file and post a link to it on Pastebin. https://www.poecommunity.help/information/log-file GGG do not offer first-party Technical Support.
Free Technical Support guides created by the community are available here: https://www.poecommunity.help No ads, trackers, or other weird stuff. |
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Crash happened again, this time I was using Vulcan renderer. Conditions under which it occurred were similar - again mapping, again holding skill button and triggering Holy Strike.
As per Sarno's advice, here is link to pastebin of LatestClient txt contents, before I reopened the game. https://pastebin.com/h5hNbdPY What settings should I change next? Screenshot of the latest crash, screen and game freeze like this for 3-4 sec, no sound, no movement before the game crashes and exits, ![]() |
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