Chaos Trails - Mods

Some of the mods specify "Monsters" some "Boss"

Mods that affect "Monsters" also affect the Boss

So mods that don't allow you to stun Monsters, or mods that increase skill speed for Monsters, also affects the Boss. Those Mods are the hardest imo, I didn't originally expect them to also affect the Boss.

The curse on the ground, if you stand in it, it causes a lightning storm.
That circle is red, I don't know why it's not Blue or Cyan.

When I first ran the Trials I was confusing it with the Blood Sacrifice circle because they're both red.

Some of the mods are much more powerful than others, Especially depending on your build which is fine.

A lot of times I choose the crowd control mods vs sacrificing resistances or allowing "Monsters" to crit 100% of the time, to prevent being 1 shot.

By the end of the Trial, the amount of CC in my Trial was so insane.

The mod that makes Mobs turn into a homing blood bomb, that one is so annoying compared to the other CC mods.

The mod that spawns a single turret to fire into a cross formation while spinning, that mod does a lot of damage, having that with other CC simultaneously is a real pain.

The mod that freezes you if you stare at the totem for too long, that thing is pretty deathly.
Last edited by TwitchGLHFsport#2155 on Mar 4, 2026, 6:02:09 PM
Last bumped on Mar 4, 2026, 10:56:53 AM

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