Temple destabilization bug
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After using a lock medallion on a barracks slightly back from the end of a chain, and after destabilization several room "islands" were created.
From my understanding, this is not supposed to be the case, and instead, "extra" rooms + the end of chains should have been destabilised. You can see in the images here: https://imgur.com/a/0LsVniZ the room with the red box was locked, and the image shows my temple pre-destabilisation (no looping happened between chains), and afterwards, the in-game screenshot showing that there are several Alchemy Labs and Thaumaturges left on islands. Last bumped on Feb 12, 2026, 9:53:36 PM
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