Survivability Issues Since Patch 0.4.4e

Dear Developers,

With the latest patch 0.4.4e, issues regarding survivability seem to have been introduced.

I am playing a “Demon Bear,” and prior to the patch I felt that the build was very tanky, to the point where I would only die once every few days, regardless of the content I was running. Yesterday afternoon, however, I played for about three hours and died at least 10 times, if not even 15, within that time alone, and a large number of “Omen of Resurgence” were also triggered — both in maps and in the Temple. I don’t think I managed to complete a juiced T15 map a single map without dying - before the patch it has never been a problem...

Of course, this alone may not be very conclusive, even though it already feels quite unusual. However, I then described the issue in a PoE2 Facebook group and asked about other players’ experiences — and indeed, many reported the same problem. One player mentioned that he had never died in the Temple before and suddenly died six times yesterday. Another reported similar issues, despite having even improved his gear.

If this was not an intentional “invisible” nerf, I kindly ask you to investigate the matter. Unfortunately, it completely took the fun out of the game for me yesterday, and I ended up stop playing out of frustration. :-(

Kind regards,
Christian
Last bumped on Feb 12, 2026, 3:54:32 AM

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