Temple room blocked by Tame Beast
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If you use Tame Beast on a monster from a level 3 Alchemy Lab, the core destabilizer doesn't become clickable, so the boss never activates and you can't proceed to the next room. This bug can *sometimes* be bypassed by luring the beast 2-3 rooms away before capturing it (just 1 room isn't enough). My guess is that the tamed beast doesn't count as being killed, so the room remains "incomplete", but this issue doesn't happen in other rooms (to my knowledge), just the alchemy lab with a core destabilizer. This also happens on Vaal circles in normal maps and campaign maps: if you tame a beast that belonged to the vaal circle, the circle doesn't activate, even if you kill everything else around it. I've experienced this bug several times already, both in temple and the vaal circle version, so I'm pretty confident in my report. I love tame beast, and it's super fun to do solo temple hoping there will be a perfect one to capture, so pls fix this D: Last bumped on Feb 13, 2026, 12:01:15 AM
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Thanks for your report, I'll pass this on.
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