World map UI + other feedback
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The world map and quests in the campaign is so extremely poorly designed. There are 53915 objectives up at the same time. No way to configure that.
The map art is so bad for readability. I'm on my 10th playthrough and I know some stuff subconciously now but its still ridiculously bad. New players will open the map and wish they hadnt. Please rework this completely. Also when CTRL + Click or Alt + Clicking vendors how about we switch from one menu to the other on pressing those keys again instead of having to exit the menu > click NPC > CTRL/ALT + Click. Its tedious, annoying and unneccessary. Scroll of ID is as clunky as the sprint mechanic. You based this game off Diablo 2 where they have Tomes instead of scrolls. Redo this completely and make the scrolls/tome be carried by the player in the gear somehow. Like a ring slot but for ID scrolls/tome. Many other issues with the game but overall its a beautiful game. Also casters are way too powerful compared to melee. Last bumped on Feb 9, 2026, 1:14:34 PM
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