Small Minion tweaks
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Hi, i'm BoboTheLich, minion enjoyer. Here are some minion suggestions:
For mouse and keyboard : Set visible for mouse and keyboard the option "Exclude From Targeting" that is accessible only if a controller is pluged in. Let melee minions (like Reavers and Brutes) leap onto enemies similar to how the spider bone construct does with its first attack Put in a "Target Priority" option for all minions so I can direct different minions to focus on specific enemy types—some attacking rare mobs, others elites, and the rest handling normal enemies. let me be a minion commander! Do something about minions dying in mid fight: playtest it yourself and you'll see that it's not fun to wait for the minions to return! The idea of unearth to hit dead minions and use them to create contructs is great: give players a counter to the loss of all their damage (if you only play minions and they die, you have no damage output). Also, when they come back they have a long animation. My two cents on it: i think that boss's red hits should kill ALL minions, doesn't matter their life. The problem is: what do you do while your minions are gone and you fight alone? This period of time should be fun. (I don't know if what comes next is fun or not, i think so) Against bosses: boss kills the minions with a red blow.When minions die, they leave behind essence remnants(probably with an expiratoin timer) at their death locations (the remnants are shared with unearth).The witch then enters a special state where her strikes can damage the boss's core, extracting fragments of its soul with each hit. The strategic element: position yourself so your attacks pass through the boss and strike the essence remnants left by fallen minions. Each successful hit through an essence revives one minion, who immediately rejoins the battle against the boss. The state concludes when either the timer expires (triggering a mass summon of all revived minions—melee fighters appear close to the boss while ranged attackers position themselves at a distance from the boss) or when all minions have been restored. I imagine the battle to be fun and challenging: you hit the boss while you are calling back your minions that gets a hit in while the boss is chasing the player until all minons are called back. Against mobs: when you kill a mob, you get a minion back. this keeps your army alive and able to clean maps. Last edited by HGlegacy#7107 on Feb 5, 2026, 7:13:53 PM Last bumped on Feb 5, 2026, 5:21:20 PM
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