Add a 'Spear of Fiery' skill (like Lightning Spear) except that Ignites ground on travel & bursts

Like the title says, please add a Fire-based Spear Skill that can be thrown like Lightning Spear.

Spear of Fiery

Description:

Hurl a single copy of your Spear, leaving a trail of Ignited Ground in its wake. When it hits an enemy, it bursts, firing secondary Fire Bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge, if possible, to cause the main Spear to split into multiple copies on impact, each of which Ignites the ground as it travels, and then bursts.

Spear:

Converts 80% of Physical Damage to Fire Damage
100% More Chance to Ignite
Projectiles can Burst from hitting terrain
Spear cannot Pierce, Fork, Chain or Return
Modifiers to the number of Projectiles fired only affect
the maximum number of Fire Bolt Projectiles
Splits towards 3 targets when Consuming a Frenzy Charge

Fire Bolts:

Converts 100% of Physical damage to Fire damage
200% More chance to Ignite
Fires Fire Bolts at targets within 5 metre radius
Fires 5 Bolts

Additional Effects from Quality:

Adds +(0-2) Bolts

P.S. There can also be a Cold variant for Lightning Spear. The point here is why not? Locking a lot of the good Skills in the game to one Element/DPS type stagnates build variety for players to play around with.

As an example, Lightning Spear is one of those good Skills, but after a while, players will want to play a Fire or Cold variant of the same Skill and you guys at GGG are not allowing players to explore those options more. They do no exist!


More skill variation would be nice to see in the game! Thank you!
HeavyMetalGear
When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism
does not mean to call it a day and make a foolish misplaced assumption that it is perfect.
(me)
Last edited by HeavyMetalGear#2712 on Feb 5, 2026, 6:21:23 PM
Last bumped on Feb 5, 2026, 6:14:02 PM
Also fire skills for monk as well, as more chaos skills, i just hope they make new skills good instead of something that only works with parry
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avatarlc#6229 wrote:
Also fire skills for monk as well, as more chaos skills, i just hope they make new skills good instead of something that only works with parry


I agree with you. Some Skills are either very underwhelming in their effectiveness or they should exist in other variants/Elements yet do not exist.

What has never sat well with me most is how other Elements/Damage types are favored over others via Lightning, Poison, and Chaos. Fire skills (especially) and Ice skills need more attention.

And so like I mentioned, why is there not a Fire/Cold version of Lightning Spear when it wouldn't be hard to implement so players have more build variety they can play around with? This goes for other Skills as well where they are just locked into one variant/Damage type.
When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism
does not mean to call it a day and make a foolish misplaced assumption that it is perfect.
(me)

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