[Feedback] Kingsmarch Feels Better with Rain (Images Included)
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Kingsmarch is a coastal port-town. Adding rain and puddles gives it a "maritime port" theme and shifts tone away from "clean and bright" to "dark and gloomy" aesthetic. I imagine the art team could improve town atmosphere quickly for Patch 0.5.
Below is a rainy day in Kingsmarch. ![]() ![]() ![]() Last edited by CharlesJT#7681 on Apr 22, 2026, 8:07:13 AM Last bumped on May 18, 2026, 10:43:02 AM
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Jonathan, please consider change for 0.5.
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Dynamic Weather sounds great, even if just for a limited selection of areas like towns (or just one town). I think it sounds great as a stretch goal.
Don't get lost by being so focused on the target that you forget to enjoy your surroundings.
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God rays and clearing storms would look sick!
But we need that endgame, swords, axes, etc... |
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" I don't think a stretch goal is needed. They already have rain on the Riverbank, first zone in Act 1. Couldn't GGG simply enable the rain weather layer for Kingsmarch map? Last edited by CharlesJT#7681 on Feb 9, 2026, 6:58:46 AM
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" Jonathan doesn't have time for decoration bro... He's busy preparing next move for Poe1! |
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" Jonathan can simply tell an environmental artist to add rain to Kingsmarch map. This wouldn't require any time for Jonathan. Last edited by CharlesJT#7681 on Feb 9, 2026, 7:09:40 AM
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" Yea even this takes time abd need one more artist to hire becouse the others are extremely busy. If they not decide to shut down poe1 project not only servers will lagging but also implementation plan for poe2 is slowed. |
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" Of course their busy, but turning on rain in a map should take very little time to implement. This change is worth it to improve atmosphere of Kingsmarch. Last edited by CharlesJT#7681 on Feb 9, 2026, 8:54:53 PM
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Seems like I'm only one that cares about the ambience of towns.
Last edited by CharlesJT#7681 on Feb 14, 2026, 10:49:42 PM
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